Posts by Chartboost

China Rising Part 2 – Cracking the Chinese Mobile Gaming Market

Last year, Chartboost was very excited to open up our brand new office in Beijing, China. Although we’ve worked with Chinese mobile app developers and advertiser for years we decided to invest even further in this ever-growing Chinese mobile gaming market. While this is not our first celebration of the Chinese New Year, this year…

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Our Top 5 Blog Posts of 2018 … Happy reading!

Top Blog Posts of 2018

Hey folks, In case you missed our countdown of our top 5 blog posts on Twitter, here they are again including a quick summary of each post: #1 – Chartboost Creative Studio Increases Conversions by 60% – [Link] We want to arm our advertisers with battle-tested creatives to achieve their campaign objectives. That’s why we…

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Publisher Scorecard: MegaRama

Publisher Scorecard

We are continuing our Developer ❤️! Check out our latest Publisher Scorecard featuring mobile game developer MegaRama below. MegaRama is a small Israel-based developer with a remote team around the world. They have been working with Chartboost since 2015 for their in-app monetization and user acquisition strategy. You can download the PDF of the MegaRama scorecard…

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Our 2019 Predictions For Mobile Marketers & Developers

2019 Predictions

Programmatic bidding and huge growth among hyper game developers made 2018 a banner year for mobile. The question is: will 2019 be as significant? In our view, 2019 will also be pivotal. Programmatic is taking hold in the form of unified auctions, a revolution that could finally do away with waterfall mediation. Brands, which prefer…

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Join Chartboost at PGConnects Helsinki

Europe’s biggest mobile games business conference is at Helsinki this week, and Chartboost is excited to contribute a couple of fascinating speakers to the PGConnects lineup! Who: Johan Lofstrom, Head of Chartboost Europe Team What: The Good, the Bad, and the Ugly of In-Game Monetization. Once upon a time, in-game monetization was simple: you put…

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How Publishers Can Target Mobile Game Players Better

Developers who’ve added their mobile games to Chartboost are now part of a global network of excited mobile game players as well as big-brand advertisers eager to show their high-quality ads in your game. The more engagement these ads get through your game, the more you earn for your growing mobile game business! As a…

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Can Non-Games Apps Use Chartboost?

Since 2011, Chartboost has been a leading platform for indie game devs and top brands alike to monetize their games, and we’re proud to be a global community of so many diverse and entertaining titles. But what about non-games that want to join the Chartboost network? Currently, we only allow publishers who have game titles;…

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Party With Chartboost During ChinaJoy

Join top mobile industry leaders for cocktails on the Bund! When: August 2, 2018 Where: VUE Bar (Level 32, West Tower, Hyatt on the Bund in Shanghai) Request RSVP Will you be in Shanghai for ChinaJoy, one of the largest digital entertainment expos on the planet? Join Chartboost, TUNE, Liftoff, and Yomob at VUE Bar…

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Top 7 Frequently Asked Questions From Publishers

We ❤️ devs! Chartboost was created with the purpose of empowering developers to build businesses out of their gaming passions. Since day one, we’ve strived to be a world-class platform where devs can easily earn ad revenue in their games. We’ve also educated many publishers along the way by answering their frequently asked questions, some…

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Do’s and Don’ts for Chartboost Users

Our goal at Chartboost is to make sure our dev community builds successful businesses through monetizing apps and acquiring users. We do this by keeping our network balanced and healthy so game publishers receive high eCPM and advertisers see a high ROI. To maintain your games as a high-quality publisher on our network, here are…

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