Developer Stories

When in Doubt Go Western: From China to the US, Meet Lemon Jam Studio

The mobile game market may be worth $36 billion globally, but few developers get worldwide exposure. Western game developers often fail in lucrative in complex markets like China and Japan. Asian companies often fail in the West. Launching in new markets poses a challenge for even the biggest companies, like Japan’s DeNA: the company is…

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3 Up and Coming Mobile Games You Haven't Heard About Yet

Mobile game developer golden rule

Some of the most innovative mobile games live outside the spotlight of app store top rankings. And because these games are lower in the charts, they often go unnoticed by anyone other than their players, despite claiming a significant chunk of the $37 billion mobile market. “If you have a small studio and you’re in…

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4 Ways Mobile Game Developers in Asia Drive Player Happiness

Mobile games in Asia are visibly different from their Western counterparts. The art, game design and even marketing creatives can be a world apart. But the differences don’t stop there: customer interactions are treated with utmost seriousness in countries like Japan, South Korea and China, with developers offering players benefits that are rarely seen in…

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Chartboost Interviews: Katie Goode, Triangular Pixels

Katie Goode is the Creative Director of the Cornish, award winning studio games studio Triangular Pixels. Spending the past four years focused on Virtual and Augmented Reality, Katie quickly grew to be a leader in the field named ‘forefront of virtual reality game design’ by The Guardian and earned a spot on Develop’s 30 under 30 list.…

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#IndieDev Interview: From Blitz Basic to Unity, Meet Wolfgang Schall

Meet indie dev Wolfgang Schall. He’s worked on games for the last 14 years from PC to mobile, and today has 10 mobile games live in the Google Play store. We connected with Wolfgang when our support team helped implement new video publishing campaigns in his game Freeway Racer 2 to boost his game revenues. Learn a little more…

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Interview: Sérgio Varanda, Miniclip CPO and Chartboost CEO, Co-founder Maria Alegre

During GDC 2017, Chartboost became the Dev House for a full week of events including workshops and discussions industry leaders. Watch the full interview of Miniclip CPO, Sérgio Varanda with Chartboost CEO and Co-founder Maria Alegre. From first experiences in the gaming industry to learning from failures, Sérgio and Maria share valuable insights for mobile devs at any…

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Chartboost Interviews: Holly Liu from Kabam, Inc

Kabam had a pretty exciting end to 2016 after selling a majority of its assets to South Korea’s Netmarble Games. For a little industry perspective, this exit is one of the largest in tech made by a women founder. Holly co-founded Kabam Games, Inc in 2006 with two partners, and today leads as Chief Development Officer focused on developing…

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Chartboost Interviews: David Yi, Storm8 User Acquisition Manager

Storm8 is a leading mobile game network based in Redwood City, California.With over 45 games launched across multiple genres and more than 1 billion downloads worldwide, you’ve likely played one or two. There are many elements that go into making a successful game – let alone a variety of games that have staying power. We…

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