Noticias de empresa
Feb 11, 2016 – VentureBeat
Chartboost has created a marketplace for mobile-game developers to find players and make money. And now it wants to extend that with the acquisition of Roostr, which has created its own marketplace that connects mobile-game influencers directly with mobile-game developers.
Feb 11, 2016 – PocketGamer
Roostr’s marketplace for linking mobile game advertisers with YouTubers has quickly become a solution for developers large and small who want to take advantage of YouTube’s growing social power but don’t have the ability to cut deals with individual channel owners.
Feb 11, 2016 – El País
Chartboost, fundada por María Alegre y José Luis Agell, compra Roostr para potenciar el contenido de los videojuegos a través de videobloggers
May 21, 2015 – VentureBeat
Chartboost wants to be a game developer’s best friend. That’s why the company is introducing three new services today aimed at making developers more money. Those services include post-install analytics for mobile games, the ability to identify the advertising source for new customers, and the ability to match the right ad networks to the right mobile gamers.
May 21, 2015 – AdWeek
Chartboost, a mobile game discovery and monetization platform, announced Thursday the addition of three new products to help mobile game developers grow with data.
May 21, 2015 – AdExchanger
Developing game apps is a hard knock life – because once the development is done, the monetization work begins. “Game developers have specific needs,” said Chung-Man Tam, chief product officer at mobile game discovery platform Chartboost, which launched a collection of tools on Thursday aimed at helping devs take better advantage of their first-party data.
March 18, 2015 – Business of Apps
Women are playing an essential role in the success of the app economy. In the same way that the global nature of the industry has encouraged a diversity of perspectives, products and approaches, it is important to note just how many women have helped shape the state of the industry as it is today.
July 31, 2014 – TechCrunch
Now the world’s biggest smartphone market, China represents a wealth of still-growing opportunities for mobile game developers. While app developers in the West are fretting that the so-called “Gold Rush” is over, China’s market is still growing rapidly with north of 800 million active smart devices.
July 31, 2014 – VentureBeat
Chartboost, which helps mobile developers monetize their games, is expanding its global reach in an alliance with China’s Chukong Technologies.
July 31, 2014 – PocketGamer
Chukong Technologies and Chartboost have announced a strategic partnership to bring the latter’s mobile monetisation platform to China. Revealed in a briefing at the ChinaJoy 2014 conference in Shanghai, Chukong will provide its support to help Chartboost gain market share.
July 31, 2014 – Inside Mobile Apps
Mobile game discovery and monetization platform Chartboost has announced its partnership with mobile games company Chukong Technologies to expand its reach into Asia, providing Chinese developers with the tools necessary to find new players and monetize their games to achieve increased revenue and higher user retention.
June 10, 2014 – BuzzFeed Business
Facebook has turned mobile app install advertising into a massive new business.Now, Chartboost is looking for life after the app install.
June 5, 2014 – Bloomberg
Think Google campus, but 10 times the size,” said Pepe Agell, head of international for mobile-advertising company Chartboost Inc., who recently visited the Chengdu area. “The scale and magnitude of this park is incredible — a hub of activity and innovation filled with thousands of iOS and Android developers.
March 10, 2014 – PocketGamer
Backed by high quality HD video, Charboost Video allows for smart targeting and ad optimisation and will give devs full control over the design and implementation of their Video campaigns.
March 10, 2014 – VentureBeat
Chartboost wants to be the mobile game developer’s best friend, and it’s doing that this week by launching two new ways to advertise games. The company enables developers get free game installations by permitting them to swap traffic with each other. And now it can do so via video ads and in-game ads.
March 10, 2014 – Recode
Mobile games-advertising-within-games network Chartboost is getting two new ad formats: Videos that will reward users for watching them and special display ads designed to be integrated into gameplay.
February 12, 2014 – VentureBeat
Following a fairly noisy weekend with the news surrounding the success and eventual removal of Flappy Bird, Chartboost noticed some interesting activity on our platform,” Chartboost revenue officer Clay Kellogg told GamesBeat.
January 31, 2014 – ESADE
I had to dive in head-first and face the unknown, and it became clear that building a company was a marathon, not a sprint
January 21, 2014 – VentureBeat
Google is in. Facebook is in. So are Chartboost, Flurry, and InMobi. HasOffers, Tapjoy, Millenial, and SponsorPay all also made the cut
January 10, 2014 – Boston Globe
Games continue to dominate the app stores. On Google Play, 145 of their top 300 downloaded apps are games with many over one million downloads. So, how do they get there?
January 6, 2014 – Forbes
With her partner Sean Fannan, Alegre created Chartboost, a gaming-focused ad platform that helps the creators of more than 16,000 mobile games deliver ads and track their sales and promotions.
January 2, 2014 – Recode
Year-in-review posts are so last week (and last website). Instead, let’s look ahead: After a busy year of increasing competition in videogames, what’s next?
December 27, 2013 – El Pais
Barcelona Entrepreneur based in San Francisco has cofounded Chartboost, a leading mobile gaming platform.
October 10, 2013 – PocketGamer
Mobile gaming cross-promotion and monetisation platform Chartboost is growing fast, and in all areas. Over the past six months, the number of games using its services has doubled to 32,000, while monthly sessions are now at 12 billion.
August 2, 2013 – PocketGamer
Plenty of mobile ecosystem companies are now releasing high-level market data. And US outfit Chartboost has joined their number. It’s doing something rather different – and more graphical – than most, however. Every month, it’s releasing a global ‘heat map’ of the cost per install on iOS and Android on a micro-site.
July 11, 2013 – All Things D
Developers seeking to monetize their mobile games have a handful of options, but in recent years the clear winner has been F2P-IAP. For those of you who speak English, that means free-to-play games supported by in-app purchases, or virtual goods like new levels, characters and bonuses.
July 11, 2013 – TechCrunch
Chartboost, the fast-growing cross-promotion network for mobile game developers, is adding another revenue stream to its belt. It’s launching a new back-end service that will power in-app purchases and stores inside mobile games.
June 27, 2013 – PocketGamer
It’s not just mobile developers and publishers that base themselves in San Francisco. Chartboost – one of the world’s most successful app discovery platforms – also set up shop in the city by the bay, standing side by side with many of the thousands of developers that tap into its API-based advertising and promotion service.
June 20, 2013 – TechCrunch
Chartboost, a platform that helps game developers promote each others’ titles, is opening a ‘Groups’ feature where multiple developers that want to partner up from a specific country, incubator (or wherever, really) can do direct deals.
April 23, 2013 – VentureBeat
Chartboost has created alternatives to expensive mobile advertising for game companies by enabling developers and publishers to promote games within their own networks. And now it is expanding into Europe with its first international office in Amsterdam..
February 22, 2013 – PocketGamer
If you want to be a valuable company that offers services to mobile game developers, you have to get down and dirty with mobile game developers. At least, that’s the approach many outfits are now taking as they offer developer funds or partnerships that at first glance seem outside their area of specialism.
January 8, 2013 – Pando Daily
There are two principal challenges facing mobile game developers today. The first is app discovery. Amid an increasing sea of choices, it’s never been more difficult to gain user mind share and crucial mobile device home screen real estate. Secondly, once a developer has acquired its users, it still has to figure out how to monetize them.